An example of a(n) ____ effect is having one object change into another.
A -
frame
B -
navigation
C -
layering
D -
morphing
2-
____ are often the only effective way dramatize a point.
A -
Properties
B -
Navigation bars
C -
Sounds
D -
Scenes
3-
____ are often only effective way to provide feedback to a users action, such
as clicking a button.
A -
Navigation bars
B -
Properties
C -
Scenes
D -
Sounds
4-
Casey knows that the wave pattern on the Timeline can give him sone idea of
the ____ of the sound
A -
Tone and pitch
B -
Volume and pitch
C -
Volume and flange
D -
Size and volume
5-
Flash provides a scripting language, called ____, that allows you to add actions
to buttons and frames within a movies.
A -
LibraryScript
B -
HTMLScript
C -
JavaScript
D -
ActionScript
6-
If you convert an object on the Stage to a button symbol, then the object on the
Stage becomes an instance once the button symbol is aded to the ____.
A -
library
B -
Movie Explorer
C -
work area
D -
Stage
7-
In Flash a Folder is used to
A -
Help organized the timeline
B -
Keep the library organized
C -
Keep the animations organized
D -
Keep the tools organized
8-
In creating his animation, Aaron would like to able to compare on frames
contents to the previous frames contents. You suggest that he turn on a feature that
displays more than one frame at a time on the Stage. What is the name of this feature?